Using an xbox Kinect, three depth cameras, Processing, and 3DS Max, Daniel Franke and Cedric Kiefer made this gorgeous sand-like 3D animation. This digital body contains 22,000 moving points. Wow. Proof that hard work pays off. Think we could get this in realtime? Below, see the making of “unnamed soundsculpture” as well as stills from the video and set:
See the full article with way more details at Creative Applications.